Das lang erwartete Update ist da....!
http://www.maxon.net/de/news/singlev...mediately.html
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New Improvements in This Release
BIRENDER
Fixed several stability issues
Hair now supports separate alpha and depth passes
Fixed an issue with Hair Self Shadow pass
Fixed several broken Hair passes
Fixed a stability issue with Hair
Fixed an issue with Hair and Global Illumination
BODYPAINT 3D
Fixed a stability issue with Bodypaint 3D
Fixed an issue with Raybrush rendering in conjunction with Bump and Reflectance channels
CHARACTER ANIMATION
Fixed a stability issue with Weight tool
Fixed an issue in the character template of the Advanced Biped
DYNAMICS
Fixed an issue with viewport rendering that appeared after rendering Dynamics scenes in Picture Viewer
EXCHANGE
Several Thinking Particles attributes are now included when exporting/importing Alembic files
Fixed an issue with exporting animations as Alembic
Fixed an issue with wrong specular in 3ds import
Fixed an issue with importing Alembic curves as Hair
Fixed an issue with wrong IDs of Alembic particles
Alembic export now supports Thinking Particles data channels
Unknown point properties in Alembic files are now imported as Thinking Particles data channels
Fixed an issue with Alembic objects ignoring document scaling changes
Fixed an issue with redundant tags when making Alembic object editable
FBX
Dynamics simulations are now supported by FBX export
MoGraph animations are now supported by FBX export
Fixed an issue with exporting Cloth to FBX
Fixed an issue with splines in FBX export
Fixed an issue with FBX exporting performance
Fixed a stability issue with exporting Character scenes to FBX
Cloth simulations are now exported to FBX as vertex cache animations
HELP BROWSER
Fixed an issue with keyboard input in Help Browser search bar
INTERFACE
Fixed a stability issue
Fixed a refresh issue in the interface
Fixed a stability issue with Interaction Tag
Fixed an issue with missing drop down arrow
MATCHMOVING
Improved orientation detection in Motion Tracker
Fixed an issue with the Auto Replace Lost Tracks option
Fixed a stability issue with Motion Tracker
User Tracks list now automatically adjust to Attribute Manager size
MATERIAL
All textures/shaders used in Reflectance channel are now treated linear (without gamma correction), old scenes have an enabled legacy check box to preserve the look
Fixed an issue with Sketch and Toon in conjunction with Reflectance channel
Added a unit to Reflectance Distance Dimming
Fixed a performance issue with Reflectance rendering
Fixed a performance issue with Reflectance material preview
Fixed a stability issue when loading CMYK textures
Option to use Reflectance channel has been removed from Displace deformer
Fixed an issue with Lumas shader preview
Fixed an issue with the Bake Texture tag of reflectance with gradients
Fixed an issue with Bake Texture tag and reflectance not being selected
Fixed an issue with selection commands in Texture Manager
MODELING
Fixed several modeling stability issues
Fixed an issue with caps in Lathe object
Improved performance of the Bridge tool
Fixed an issue with Knife function of Polygon Pen when re-projection is enabled
Fixed a performance issue with snapping
Fixed a snapping issue with Polygon Pen when re-projection is enabled
Re-projection of Polygon Pen now recognizes deformed meshes
Fixed a stability issue with beveling
Fixed an issue with N-gons and Symmetry object
Fixed an issue with Polygon Pen knife topological forming
Fixed a stability issue with Bevel deformer
Arc parameters in Polygon Pen are now grayed out when working in Polygon Mode
Fixed a stability issue with Polygon Pen
Fixed a stability issue with FFD Deformer
Fixed a stability issue when adjusting Brush size
Fixed an issue with Displacer Deformer
Fixed an issue with Polygon snapping on SDS objects
Fixed an issue when twisting faces while extruding them with Polygon Pen
Fixed an issue with the Bevel Deformer
MOGRAPH
Thinking Particles groups inside a Tracer’s Trace Link field now show the correct icon
Fixed an issue with Clones on selections
Fixed an issue with cloning onto splines
Fixed a stability issue with MoGraph Cloner
Fixed an issue with cloning onto closed splines
Fixed an issue with cloning onto Thinking Particels groups
OBJECTS
Fixed an issue with Alembic particle geometry and particle groups
Fixed the Spline Rail deformer
OPENGL
Fixed an OpenGL stability issue on Nvidia hardware
Fixed a stability issue with OpenGL
Fixed a stability issue
PICTURE VIEWER
Fixed an issue with Picture Viewer displaying wrong render time
Color depth in status bar is now also shown correct with Team Render
Fixed a zoom issue with full-screen mode of animations
PYTHON
Fixed an issue with GvPort.SetName() renaming host node
MessageDialog() does now have "type" keyword
Fixed an issue with MovieSaver.Choose()
RENDER QUEUE
Fixed an issue with Render Queue overwriting files in certain cases
Fixed an issue with Render Queue not displaying correct frame numbers
RENDERER
Fixed a stability issue with Glow Post Effect when working with very high resolutions
Fixed an issue with Specular pass
Fixed an issue with Motion Vector pass
Fixed an issue with saving progressive rendering results
Fixed an issue with render performance
Fixed a division by zero issue in the reflection layer
Fixed and issue with artifacts and 32-bit images in physical render
Fixed some stability issues
SCULPTING
Fixed an issue with undo/redo concerning sculpting
Fixed a stability issue with Sculpting
Fixed an issue with disabling modifiers
SKETCH AND TOON
Improved Resize Stroke Variation behavior
Fixed some typos in interface for Sketch and Toon
Fixed an issue with Sketch and Toon editor display
Fixed an issue with Sketch and Toon presets not updating the material preview
TEAM RENDER
Status bar now shows a message if you change the Team Render Repository to a path that can't be created
Fixed some stability issues
Fixed a typo in the Team Render Interface
Fixed an issue with Team Render frame number display in Render Queue
Fixed an issue with Team Render Client not rendering with correct if material has same texture in more than one channel
Fixed an issue with the client status rendering with Team Render to picture viewer
Fixed an issue with Team Render local machine not stopping in progressive mode
Fixed an issue with disabled Team Render clients joining a rendering job
Fixed an issue with client naming when no name was given in preferences
Fixed an issue with wrong shown client status after restart
Fixed a cosmetic issue in the context menu of the machine list
Fixed an issue filtering offline clients in the machine list
Fixed an issue with the machine list not updating
Fixed an issue with rendering timeout not being taken into account in GI pre-pass
Normal, UVW and vector passes render now aliased
Fixed an issue with lens effect and Team Render
TEAM RENDER SERVER
Fixed some stability issues
Added the possibility to filter in the Team Render browser interface monitor by categories
Fixed an issue with Team Render Server browser interface showing duplicate jobs after manual deletion of job.ini
Fixed an issue with Team Render Server browser interface job progress status
Fixed an issue with Team Render Server browser interface showing duplicate jobs when job.ini is not writeable
Fixed an issue with browser interface showing old infos after restarting a modified job
Fixed an issue with error reporting after deletion of results
Fixed an issue with rendering alembic animations
Fixed an issue with Team Render Server and sound files
Fixed an issue with restarting of clients from the browser interface
Improved performance when a lot of assets / results are shown in one job
Fixed an issue with browser interface showing wrong language
Fixed an resizing issue of the browser interface
Fixed an issue with zipping files larger than 2 GB
Fixed an issues with web interface selection
Fixed an cosmetic issue in the browser interface progress bar
Fixed an issue with preparing .zip files in the browser interface
Fixed an issue with missing assets warning in Team Render Server
THINKING PARTICLES
Added the possibility to assign color to particles in the viewport
XREFS
Fixed some stability issues
Fixed and issue with proxy ref in the Render Queue
Fixed an issue with auto exchange of XRefs
OTHER
Fixed a texture tiling issue with Combine Project command
Fixed an issue with the rail spline of Spline Wrap deformer
Fixed several stability issues
Fixed a stability issue with sky object
Fixed an issue in C++ API
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