Edgy is a plugin for Cinema 4D and Blender. It cuts damage into the edges and surfaces of a closed mesh.
Edgy modifies the mesh itself. It does not use a texture or a shader to suggest damage. The damage is therefore visible in the silhouette, at any camera distance, and in any render engine.
The input mesh is not changed. In Cinema 4D it sits as a child under the Edgy generator. In Blender the result is written to a second object next to it. Six modules produce the damage, each with its own settings. Three presets are included as starting points.