Traffic Sim und City Build Plugin: FAST CITY

Daniel Weinlein hat gehext:

Fast City builds a complete, editable city layout in seconds with simulated traffic.

get Fast City here: https://www.cgtrader.com/3d-models/sc…

In this video I’m showcasing Fast City, a fully procedural city generator plugin for Cinema 4D 2026+. It creates complete urban layouts with streets, buildings, parks, rivers, bridges, and fully simulated traffic.

If you’re working on motion design, environments, previs, or large-scale city renders in Cinema 4D, this plugin is built to speed up your workflow without sacrificing control.

What This Plugin Does

Fast City generates a tile-based procedural city using an advanced Wave Function Collapse (WFC) solver. Every road, intersection, and bridge connects logically and consistently.

It also includes a built-in traffic simulation system with lane-aware pathfinding and collision detection. Cars move, stop at intersections, and can run endlessly or be baked to keyframes.

You can:
Set a seed to reproduce the exact same city
Adjust grid size and tile size
Control building density and scale
Add optional rivers with bridges
Use parks to break up dense areas
Bake the result into editable meshes
Replace procedural assets with your own models

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Der Link geht nicht :wink:

interessierter finden ihn schon unterm yt video

https://www.cgtrader.com/3d-models/scripts-plugins/modelling/fastcity-generator-for-cinema-4d

Sieht gut aus. Ampeln fehlen glaube ich, aber die kann man ja auch manuell noch hinstellen wo nötig.
Ich weiß nicht ob ich es jehmals brauchen werde, aber trotzdem… finde es auch gut, dass man auch manuell sachen rauslöschen kann etc, oder die straße manuell verlängern, und nicht alles eine versteckte plugin-geometrie ist, wo man nicht dran kommt.