Change List – Cinema 4D / BodyPaint 3D – Service Release 18.057:
Animation
- Fixed a stability issue>
Annotation
- Fixed an issue with the positioning of annotations>
- Fixed an issue with annotations attached to Spline Masks containing spline instances>
BodyPaint 3D
- Fixed an issue with the Colorize tool>
- Fixed an issue with the Color Correction filter>
Character Animation
- Fixed several issues with Parent Constraint>
- Fixed an issue with the Vertex Map Paint tool>
- Fixed an issue with the combination of Subdivision Surface and Vertex Map>
Camera Reconstruction
- Fixed an issue with the Motion Tracker and Constraints>
Color Chooser
- Fixed an issue with the Color Chooser>
- Fixed a performance issue with Color Swatch>
Deformer
- Fixed several issues with Bevel Deformer>
Dynamics
- Fixed an issue with the Spring Connector>
Exchange
- Fixed an issue with BodyPaint 3D exchange>
- Fixed an issue with 3DS Max exchange plugin>
- Fixed several issues with OBJ import>
- Fixed an issue with OBJ exchange and Reflectance channel>
- Fixed several stability issues with Alembic>
- Fixed an issue with merged Alembic files>
- Fixed an issue with Sound Effector on Alembic Export>
- Fixed an issue with Hair on Alembic Export>
- Fixed an issue with Sweep on Alembic Export>
- Fixed an issue with exported Vertex Alembic maps>
- Fixed an issue with rendering Alembic animations>
- Fixed an issue with SketchUp import and imperial unit system>
- Fixed an issue with broken interface after a SketchUp merge>
- Fixed an issue with Substance Manager>
- Fixed an issue with Substance Shader>
- Fixed an issue with Substance Shader in Material Manager>
- Fixed several issues with FBX import/export>
Houdini Exchange
- Standardized the naming of attributes on Houdini Engine output generators>
- Added support for particle orientation to Houdini Engine plugin>
Interface
- Fixed an issue with missing icons>
- Fixed an issue with vertical tabs>
- Fixed an issue with incorrect markers>
- Fixed an issue with materials using identical Reflectance channel>
- Fixed several issues with Reflectance layers>
- Fixed an issue with usability of minimized windows>
- Fixed an issue with refresh behavior of kerning in Viewport>
- Fixed an issue with icon color in the Object Manager>
- Fixed an issue with ToDo list in the Attribute Manager.>
- Fixed an issue with separator line in Attribute Manager>
- Fixed an issue with locked icon>
- Fixed an issue with User Data>
- Fixed an issue with Customize Commands>
- Fixed an issue with shortcuts to F13–F19 keys on macOS>
- Fixed an issue with some interface elements>
- Fixed an issue with the Powerslider keyframe field>
- Fixed several stability issues>
Kerning
- Fixed several issues with kerning in Viewport>
- Fixed several issues with Horizontal/Vertical Kerning Scale>
- Fixed several issues with the Kerning usability>
- Improved the accessibility of the scaling handles>
- Fixed an issue with the kerning user interface remaining after deleting the text>
- Fixed an issue with very short distances in the kerning user interface>
License Server
- Fixed an issue with serial info support>
Material
- Fixed an issue with the function for selecting materials with the same Reflectance channel setup>
- Fixed an issue with the Variation shader and Team Render>
- Fixed an issue with additively mixed textures using Parallax bump mapping>
- Fixed an out-of-memory issue with missing textures>
- Fixed an issue with Thinfilm shader textures when inside a Layer shader>
- Fixed an issue with the Texture Manager displaying the wrong name for the Reflectance channel>
- Fixed an issue with pasting of shaders in the Layer shader>
- Fixed an issue where “First Active Material” command didn’t work>
- Fixed an issue with Substance Engine and OpenGL on macOS>
Motion Tracker
- Fixed an issue with inconsistent tracking by Motion Tracker>
Melange
- Fixed naming issue in Melange>
- Fixed an issue with several Melange parameters>
Modeling
- Fixed an issue with Weld tool ghost points>
- Fixed an issue with the Weld tool and Splines>
- Fixed an issue with the Polygon Pen in Polygon Brush mode>
- Fixed a stability issue with the Polygon Pen>
- Fixed an issue with Polygon Pen projection>
- Fixed several issues with Line Cut tool control points>
- Fixed several issues with Line Cut tool selections>
- Fixed an issue with Line Cut tool in object hierarchies>
- Fixed an issue with Line Cut tool and Snapping>
- Fixed an issue with Line Cut tool and UV coordinates>
- Fixed an issue with the Line Cut tool and Subdivision Surface object>
- Fixed an issue with Line Cut tool and “Visible Only”>
- Fixed an issue with Line Cut tool creating additional cuts>
- Fixed an issue with Line Cut tool precision>
- Fixed an issue with Line Cut tool and Backface Culling>
- Fixed an issue with the Line Cut tool preview>
- Fixed an issue with Line Cut tool when switching views>
- Fixed an issue with Line Cut tool and editing temporary cuts>
- Fixed an issue with inaccurate line cuts on large objects>
- Fixed an issue with Line Cut tool and navigation>
- Fixed an issue with the Plane Cut gizmo>
- Fixed an issue with Loop Cut tool handling>
- Fixed an issue with Loop Cut and cut movage>
- Fixed an issue with Loop Cut tool HUD>
- Fixed an issue with Loop Cut tool curvature>
- Fixed an issue with Plane Cut Tool control points>
- Fixed an issue with Plane Cut Gizmo Colors>
- Fixed an issue with Spline Mask containing Cloner objects>
- Fixed an issue with Spline Mask and Extrude object>
- Fixed a Layer issue with nested Spline Mask objects>
- Fixed an update issue with Spline Mask hierarchies>
- Fixed an update issue with nested Spline Mask shapes>
- Fixed an issue with MoSplines under Spline Masks>
- Fixed an issue with grouped Spline Mask and Matrix object>
- Fixed an issue with Spline Mask animation>
- Fixed an issue with Spline Boolean operations>
- Fixed an issue with Spline Mask refresh>
- Fixed a memory issue with path selection>
- Fixed an issue with Spline Mask and instance objects>
- Fixed an issue with subordinated Spline Masks>
- Fixed an issue with Viewport Solo on polygonal objects>
MoGraph
- Fixed an issue with Voronoi Fracture using the Sketch and Toon Spots shader for point distribution>
- Fixed an issue with non-ascii letters in external MoGraph cache files>
- Fixed an issue with using Cloner object in Radial mode in combination with Push Apart effector>
- Fixed an issue with MoExtrude and normal tag handling>
- Fixed several issues with updating the Cloner in axis distribution mode>
- Fixed a refresh issue with deformed normals>
- Fixed a refresh issue with SplineMask in combination with Tracer and Matrix or Cloner object>
- Fixed a stability issue>
OpenGL
- Fixed several performance issues with using OpenGL in the Viewport under macOS>
Python
- Added new “def_file” string parameter to LoadDialog()/SaveDialog()>
- Fixed an issue with MessageData Timer>
- Fixed an issue with UVWTag::CpySlow()>
- Fixed an issue with RELAXUV_EDGESEL_POINTER>
- Fixed an issue with c4d.Cast()>
- Added “lengthunit” optional parameter to c4d.utils.StringToNumber()>
- Fixed an issue with BaseDraw.DrawPoints() “vc” and “vn” optional parameters>
Renderer
- Fixed a stability issue with Material Override>
- Fixed an issue with Subsurface Scattering>
Take System
- Fixed an issue with copying active Takes>
- Fixed an issue with Keyframes in active Takes>
Timeline
- Fixed several issues with Timeline performance>
- Fixed an issue with Timeline navigation>
- Fixed several stability issues>
- Fixed an issue with duplicate tracks in the Timeline for animated reflectance parameters>
UV Tools
- Fixed an issue with locking of the UVW tag>
Viewport
- Fixed an issue with highlighting feature.>
- Fixed a stability issue>
- Fixed an issue with Viewport tessellation and Surface Shading>
XPresso
- Fixed an issue with XPresso connections layout>
- Fixed an issue with the Spline user interface>
- Fixed an issue with XGroup colors>